Being 3D scanned and Rendered can offer significant advantages over traditional Photography.
Using 3D scanning, characters can be animated, posed and rendered in Game-Engines like Unity.
Here’s a 3D scanned outfit that can be fitted to a Soldier Avatar:
By Scanning Football players in a special A-Pose, they can be used in Videogames. Here’s an example of the result with Lukaku:
Photorealistic or stylised renders can be achieved using Raytracing: This is Aline Y, a professional model, scanned and rendered in 3D using Octane:
Multiple copies of the same character can appear in 1 render.
This is what a wireframe looks like:
And a “clay” render:
The future of imaging is here:
Are you Game-Ready?