After a few collaborations and seeing the impact of 3D on audiences, the question rose: How to monetize it? I registered at Bridee and gave a talk about a 3D Experience and Marketplace idea. Afterward, a got in talks with Howest and Budalab. 3D scans were made.
Mark Florquin & Polygonal Miniatures make scripts and pipelines involving hardware, cameras, and programming to bring real-world objects into games and renders using photogrammetry. Bridges between worlds.