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I’ve a thing for helmets. Comforting, immersive. I wish all Virtual Reality Headsets were helmets. 🙂

This Helmet is made entirely in Zbrush 2019. Sculpted around a 3D scanned model of my head, retopologized using the topology brush. And finally cleaned up using ZModeler Brush. I went for a Low Poly, Faceted Look. Quite Like it 🙂

Next Up is figuring out a way to manufacture it. I’m thinking 3D Printing a mold, then Silicone and Liquid Latex. We’ll see. Thanks for watching!

Mark Florquin

Author Mark Florquin

Using Computers, Camera's and Software, the Holographer captures the world and its inhabitants for teleporting into Digital Reality.

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