I’ve a thing for helmets. Comforting, immersive. I wish all Virtual Reality Headsets were helmets. 🙂
This Helmet is made entirely in Zbrush 2019. Sculpted around a 3D scanned model of my head, retopologized using the topology brush. And finally cleaned up using ZModeler Brush. I went for a Low Poly, Faceted Look. Quite Like it 🙂
Next Up is figuring out a way to manufacture it. I’m thinking 3D Printing a mold, then Silicone and Liquid Latex. We’ll see. Thanks for watching!